- >
- How to play
New to abandonware? Start with this guide to play DOS games on Windows 7, 8 or 10, or on your Mac. Most games work fine without any tinkering, but some are hard to run properly.
A large majority of our games catalog are DOS games, if you need to play Windows or Mac games, go to the bottom of the page or use the following table of contents. We have several other platforms now, specific pages are available for running these games. Also, don't miss our list of useful links for abandonware and this quick buying guide.
You may want to hit the beaches at Salerno and Normandy as an American or British General. No matter what path you choose, you will need all your skills to triumph. The successful Panzer General devises sound strategic plans, and carries them out with unswerving commitment. It was later released for Mac OS X on December 9, 2010. Rampage is a first-person shooter video game released for personal computers with.
- Other platforms:
Why is this not working?
Most abandonware games on PC were created for the MS-DOS operating system. Today's computers no longer offer the same environment for the programs. Hopefully, some people were unhappy with this and created software to mimic the old computers operating system!
What program should I use?
Depending on your operating system, you have different possibilities.
For every operating system
DOSBox is the master DOS emulator, it works with almost every computer, and will be enough for a quick play of most games. Check the DOSBox website for more information. DOSBox works in Windows 10.
DOSBox Enhanced Community Edition, aka DOSBox ECE, is a good replacement of vanilla DOSBox. Many new features are added by the author YesterPlay, check the project website for a list of enhancements. Available for Windows and Linux.
You may use another program for many point and click games, ScummVM. You should check their compatibility page and search for the game you wish to play.
DOSBox has many frontend programs (complete list here) that give you a more appealing interface. DGBL is one of them, and it runs on Windows, Mac and Linux. For quick way to play DOS games, you may also use IA Launcher, which launch games directly from the Internet Archive. Available for Windows (easy installer), Mac and Linux.
Windows (XP, Vista, Seven, 8, 10)
Most people are using Microsoft's Windows and an easy solution is available: D-fend Reloaded. It has a nice graphical interface, and a lot of things are done for you behind the scenes. The project has not been updated for years though, so you may prefer DGBL.
A possible alternative is LaunchBox, which supports DOS games but now tons of other platforms, including Windows and Steam games.
Mac OS X
Boxer is clearly the best DOSBox frontend on Mac, but it has not been updated since 2016. If you have updated to Catalina or above, the app won't work anymore. It has been partially ported to 64 bits, you can get it here or check the newest updates on this GitHub thread.
Linux
On Linux, you should use one of the cross-platform frontends like DGBL. Check the complete list on the DOSBox wiki
I need help this is not working!
Please note we do not provide support for running abandonware games. We strongly suggest you to ask for help on dedicated forums, like Abandonia or Vogons. You may also use the DosBox subreddit. Tor browser 2021.
DOSBox setup
You should carefully read the DOSBox Wiki for a good walkthrough. Mac OS X users should pay attention to those instructions, although I recommend using Boxer.
DOSBox drag and drop (Windows)
Many of the standard DOS games can be played immediately with a drag and drop, after a standard DOSBox setup:
- download the game archive and unzip it ;
- drag and drop the game folder on the desktop icon of DOSBox ;
- the game folder will be mounted as C: - just type the name the right .exe file and press enter ;
- tips: use DIR command in DOSBox to list game files (if the list is big, use 'DIR /p'), and use the TAB key to autocomplete the .exe file name.
If you don't have the DOSBox shortcut on your desktop, the drag and drop works on the DOSBox executable file located in C:Program FilesDOSBox-0.xx
D-Fend Reloaded Setup
As a start, download the latest setup of D-Fend.
Once installed, follow the following steps (click on the pictures for full size). Screenshots taken in Windows 10 October 2016.
Step 1
Starting with a fresh D-Fend install, you should see this screen after launching the program. You can already launch DOSDox DOS to bring an operational MS-DOS system. Guess you want to play a GAME, so not much to do here.
Step 2
First, unzip the downloaded game somewhere. Then click on Extras > Open game folder.. This is where you will put the game files.
Step 3
The game folder is the virtual drive used by the default D-Fend setup. For this tutorial, I unzipped the Mario Teaches Typing on the desktop, then moved the game folder to the Game Folder of D-Fend. The name of the folder itself is not important, but you should avoid spaces or special characters.
Moving the game directory from the desktop to the D-Fend Virtual Drive.Step 4
Now that the game files are on the virtual drive, we must add the game to D-Fend. Click on Add > Add manually.. > Add DOSBox Profile. A new window will appear, as shown in the video, the 'Profile editor'. We must set the program file by clicking on the folder icon at the right end of 'Program file'.
The explorer will show you the contents of the virtual drive. Navigate through the game folder until you see program files. Some game only has one file listed here, Mario Teaches Typing has two, usually, the right file to select is named after the game. This time, it's 'MARIO', select the file and click Open. You may also select a setup program the same way, as shown in the video. Useful for sound configuration most of the time.
Coming back to the Profile editor, we can see the executable file in the Program file field. The last thing to do is to set the name of the game in the Profile name field. Once this is done, click on Ok. The game appears in the list, double-click to run it and have fun!
Create a new profile for a game, define the game and setup executable files, set a name then save.D-Fend Reloaded Wizard
You may also use the game wizard in D-Fend Reloaded, it's simpler to add a game.
Step 1
After downloading and unzipping the game files somewhere, launch D-Fend, click Add > Add with wizard.. A new window appears, 'Create new profile', Emulation type should be set to DOSBox. Click on Next.
Step 2
Click on the folder on the right side of the 'Program to be started'. Navigate to your folders to the game directory and find the proper executable file (see the second paragraph in Step 4 of the previous tutorial). Click on Open.
Step 3
D-Fend will auto-detect the game sometimes, you may also select one in the list as shown in the screenshot. By clicking Next, you get some additional information on the game, anyway, you can click Ok, the game will be listed in the main windows and ready to be played!
Additional steps and troubleshooting
Amongst different problems we have run into, here are some additional tips.
How to make DOSBox fullscreen
By default, DOSBox runs in windowed mode. To make DOSBox fullscreen, just press ALT and Enter. Press ALT and Enter again to get back to windowed mode. If you want DOSBox to always run fullscreen when launched, edit dosbox.conf (click on 'DOSBox 0.74 Options' in Start menu), change 'fullscreen=false' to 'fullscreen=true', save and close the text editor.
Games Running Too Fast or Too Slow
Many old games were made to run as fast as the computer could get, those may be too fast with DOSBox default CPU cycles. You have to reduce the CPU cycles with CTRL-F11 in DOSBox. Other frontend programs may use different shortcuts.
On the opposite, the default CPU cycles may be too low for 'recent' DOS games, you will have to raise the CPU cycles with CTRL-F12 in Dosbox. Other frontend programs may use different shortcuts. You can also skip frames in DOSBox to get better performances, use CTRL-F8 to increase the number of frames skipped. You can read more about performances in DOSBox on the official wiki.
Game setup
You may remember running SETUP.EXE to configure sound, have better graphics or enable mouse support. You should add the setup program to the Setup section, below the Program section in D-Fend, and launch it before playing the game.
DOSBox can emulate several sound cards, check out the wiki about sound setup. Most of the time, Sound Blaster or AdLib is the right choice.
Virtual Drive
Some games require you to emulate a floppy drive and have the game content mounted in it. To add this floppy drive, edit the game profile, click on Drives and add a new drive. You may use a folder or a real floppy image (.img) for the floppy content. Same goes for CD games.
PC-Booter Games
We have some PC-Booter games, theses games have to be booted to work. DOSBox can handle this fine, but these steps are not so clear.
Chuck Cartia gave us a nice walkthrough, using SpitFire Ace as an example:
1 - Create a folder to put your .img files in, for this example, on the C: drive make a folder named DriveImg.
2 - Now put the file spitfire.img in this folder. Add a line to the dosbox.conf file in the [autoexec] section:
boot c:DriveImgspitfire.img -l a
That's dash ell (for letter) and the drive letter you want to assign.
3 - Make sure you have any other references to this drive letter remmed out with the # like this:
#mount a a: -t floppy
or
#mount a s:install.
4 - That's it.. Save the dosbx.conf file and when you start DOSBOX, the game should boot and start automatically just like the good old days when you shoved the disk in and turned on the (Atari) computer.
After reading this, the explanation in the DOSBOX readme.txt file should make sense and you can figure out how to add more drives for multiple disk games.
Note: You don't need to use the IMGMOUNT command when you use the BOOT command. Don't forget to rem out the boot line and unrem your other line(s) when you want to use DOSBOX normally.
Memory Problems
Some games have memory problems at startup, like error message telling you 'Not enough memory'. You should try several combinations of options in the 'Memory' part of the profile, enabling loadfix first.
For additional help, you should ask your questions over the Vogons forums or the DosBox subreddit.
Font doesn't look right
Many old games relied heavily on standard fonts present in the operating system, you can get them at the The Oldschool PC Font Resource, made by VileR. Font pack mirror available here.
ISO and CUE/BIN files (CD images)
Some of the games are available as a CD image, a perfect copy of the original CD. For DOS games, DOSBox will read the images if the format is ISO or BIN/CUE. Several formats are possible, though: ISO, CUE/BIN, NRG, MDS/MDF. Usually, these images come with Windows games, scroll down for help on opening these.
DOS Games
For DOS games, it's quite straightforward: DOSBox allows you to mount these images directly, with the IMGMOUNT command. The IMGMOUNT command will perfectly mount ISO images, but can also mount CUE/BIN images. CUE/BIN images allow you to mount a game CD which has music tracks on it - many games of the late 90s used this system, and you could play the game music on a CD player.
If you use a DOSBox frontend, you will probably find a way to mount an image through the menus. One alternative is to mount these images with a mounting software (see below for Windows) and using the mounted image as a source in DOSBox using the MOUNT command.
Windows Games
For Windows games, you need an additional software to read the images. Many software is available, not all of them are free:
- Virtual CloneDrive: light freeware, no ads or adware installed, highly recommended.
- WinCDEmu: open source, totally free, also recommended.
- MagicISO MagicDisc: good freeware, supports Win98/ME for old machines.
- ImDisk Virtual Disk Driver: very light freeware, can create any disk type, has command line support. Core virtual disk driver available here.
- DAEMON Tools Lite: a free version is available, watch out for adware during installation, you can also pay a $4 licence for a clean installer.
Once installed, most of these software will allow you to mount an ISO or CUE/BIN image by simply double-clicking on it. Beware, some images contains additional data only readable by DAEMON Tools, making the disk image unmountable, or making the game unplayable without a crack / noCD. Having DAEMON Tools installed for these cases can be useful.
Mounting images on a Mac
On a Mac computer, ISO files can be mounted without installing anything, but CUE/BIN files require DAEMON Tools Lite Mac to be mounted easily (click on the Download link next to the buy button). You can also try to rename the BIN file as an ISO file: rename 'gamefile.bin' to 'gamefile.iso' and open the file - it may work!
Panzer General | |
---|---|
Developer(s) | Strategic Simulations |
Publisher(s) | Strategic Simulations |
Designer(s) | SSI Special Projects Group |
Programmer(s) | Paul Murray |
Artist(s) | David Jensen |
Composer(s) | Doug Brandon |
Platform(s) | MS-DOS, 3DO, Mac OS 7, PlayStation, Windows |
Release | 1994 |
Genre(s) | Computer wargame |
Mode(s) | Single-player, multiplayer |
Panzer General is a 1994 computer wargame developed and published by Strategic Simulations Inc. (SSI). It simulates conflict during World War II. The designers of Panzer General were heavily influenced by the Japanese wargame series Daisenryaku.
Panzer General was a major commercial hit: 250,000 units were sold at full price, and long tail sales continued in the years ahead. It became and remained SSI's best-selling game across all genres, and was named the best-selling computer wargame of all time in 2007. It spawned the commercially successful Five-Star General series.
Gameplay[edit]
Panzer General is a turn-based game, set on operational levelhex maps. One plays lone scenarios from either Axis or Allied side and against a computer or human opponent. In Campaign Mode, the player assumes the role of a GermanGeneralissimus against the Allied computer.
Panzer General is an operational-level game, and units approximate battalions, although the unit size and map scale from one scenario to the next are elastic. While the names and information for the units are reasonably accurate, the scenarios only approximate historical situations.
Its novel feature was to link individual scenarios into a campaign spanning World War II from 1939 to 1945. Units are able to gain experience and become stronger, where success in one battle would award the player prestige to upgrade units, acquire additional units, and select a better scenario for the next battle.
The game requires the player to use combined-arms tactics, where each unit is strong against some unit types but very vulnerable to others. Dug-in enemy positions must be softened by artillery, which is vulnerable and needs protection. Before attacking the infantry and anti-tank, one needs first to destroy the enemy artillery that protects them from behind. If no tanks can get within range, one does this mostly by bombers, but then it is advantageous to destroy the air defense units first. The fighter planes must negotiate dual roles: destroying the enemy air force and protecting their own bombers.
The player must carefully observe the road system to speed the advance, or may use Bridge engineers to cross the rivers. The game rewards a Blitzkrieg strategy - penetrating deep into the enemy positions while postponing the destruction of some of the encountered enemy units for later.
The performance of units is increased by their experience points, which are acquired through combat. In Campaign mode particularly, one then has to protect the experienced units as the most valuable assets.
Campaigns[edit]
Panzer General has 38 scenarios based on real or fictitious battles from World War II. The player can engage in a single battle or a campaign mode.
In Campaign Mode, a series of battles unfold as a campaign heads to victory. There is one long campaign as Germany, with five starting locales:
- Poland (1939); from Poland, through Norway, to the West with possible amphibious invasion in Britain.
- North Africa (1941); from North Africa to the Middle East.
- Barbarossa (1941); from the initial invasion of the Soviet border to Moscow.
- Italy (1943); from the Allied landing on Sicily to the end of the war.
- Kharkov (1943); from the German spring offensive to the end of the war.
The task in most scenarios is to take all objective cities in a given number of turns; taking them at least five turns earlier is considered a major victory. In scenarios from later stages of war, the Germans try to hold positions against a stronger enemy. A typical task is then 'hold at least two of our objective cities for 20 turns; for a major victory, hold at least five.'
All campaigns branch out and end either by the general being sacked for incompetence or end of the war. In Campaign Mode, a major victory could possibly change known historical events. For example, after a major victory over France, the player invades Britain. Later in the game, after a major victory in Barbarossa, the player can convince the German High Command to attack Moscow immediately (which costs him or her much prestige) rather than diverting to Kiev before Moscow.
If the player achieves a major victory both in Britain and in Moscow, he or she is allowed to carry out an invasion of the United States and reach Washington. In any other case, he/she must fight well in many battles to get another chance to attack them. If either Britain or USSR survive this attack, they drive the Germans all the way back to Berlin. The best the player can do is to fight well in each battle to have enough prestige for the next one - and to achieve a major victory in the final defense of Berlin.
Development[edit]
The design of Panzer General was based on the Japanese wargame Daisenryaku.[1][2] The Strategic Simulations (SSI) team had played a Japanese-language version of the game's Sega Genesis release extensively, and were inspired by its streamlined design.[2] Scenario designer Chuck Kroegel later described Panzer General's structure as 'diametrically opposed to the Gary Grigsby type of game that SSI was used to making.' He noted that SSI founder Joel Billings was initially hesitant to adopt the design style.[3] The company's Graeme Bayless later wrote of Daisenryaku, 'The genius in this game was the fact that it took the highly complex subject (WWII conflict on land) and boiled it down to the pertinent parts.'[1]
Daisenryaku would go on to serve as the inspiration for the entire Panzer General series.[1]
Reception[edit]
Sales[edit]
Panzer General was a commercial success. By November 1995, it had sold over 100,000 copies in the United States and 50,000 in Europe. According to William R. Trotter of PC Gamer US, it was particularly popular in Germany.[4] By August 1996, sales had surpassed 250,000 copies. Describing the situation at the time, Computer Gaming World columnist Terry Coleman wrote, 'When you consider that a new Windows 95 and Macintosh version has just been released, it seems fair to say that PG will be incontestably the best-selling historical wargame of all time'.[5] The following year, T. Liam McDonald of GameSpot reiterated that the game had sold over 250,000 copies, and noted that 60,000 of these sales came from its PlayStation release.[6] In 2007, Retro Gamer dubbed Panzer General 'greatest-selling true wargame of all time', and SSI's most successful title across all genres. The magazine noted that it had accrued 250,000 full-price units sold 'and many more in the following years'.[3]
Computer versions[edit]
Panzer General Windows 10 Download
Publication | Score |
---|---|
CGW | [8] |
PC Gamer (US) | 93%[7] |
Panzer General won Computer Gaming World's 1994 'Wargame of the Year' and PC Gamer US's 'Best Wargame' awards, and was a runner-up for the former magazine's overall 'Game of the Year' award, which went to UFO: Enemy Unknown.[9][10] The editors of Computer Gaming World called Panzer General 'the first wargame since 1987 to garner the #1 spot on the CGW Top 100 poll—a fine endorsement for the most exciting wargame in a long time.'[9]
In 1996, Next Generation listed it as number 51 on their 'Top 100 Games of All Time', contending that though the game's interface is simple, the complexity of the strategy is exceptional.[11] In 1996, Computer Gaming World declared Panzer General the 15th-best computer game ever released,[12] and listed the Game Over scene as #8 on its list of 'the 15 best ways to die in computer gaming'.[13] The magazine's wargame columnist Terry Coleman named it his pick for the best computer wargame released by late 1996.[14]
In 1996, Panzer General won the Origins Award for Best Military or Strategy Computer Game of 1995.[15]
Console ports[edit]
Publication | Score |
---|---|
EGM | 7.125 / 10 (3DO)[16] |
Next Generation | (3DO)[17] (PS1)[18] |
Reviews for the 3DO version were generally positive. The four reviewers of Electronic Gaming Monthly remarked that the game's high level of complexity makes it difficult to get into and unappealing to anyone but enthusiasts of the genre, but that the gameplay design is solid and there is a strong dose of variety to the campaigns.[16] A critic for Next Generation argued that while the music and battle animations quickly wear thin, the game allows them to be turned off and 'what it lacks in style, it makes up in substance.' He made particular note of the impressive depth of the strategy and the ability to control nearly every land and aircraft used in the World War II European theater.[17] Sir Garnabus of GamePro complimented the accuracy of the 3DO port but otherwise panned the game, contending that war strategy games in general are poor due to their minimalist graphics and focus on thinking rather than acting.[19]
In their brief review of the PlayStation version, Next Generation remarked, 'One of the best PC wargames of all time and still highly thought of, this version doesn't miss a trick.'[18]
Legacy[edit]
In 1996, Robert Mayer of Computer Games Strategy Plus argued:
In the years to come, computer wargamers may divide the world into two epochs, Before Panzer General, and After. Before Panzer General, wargames were supposed to be complex, intimidating things, accessible only by the anointed few, the grognards, veterans of decades of board gaming and masters of military arcana. SSI's Panzer General, however, shattered that view, with excellent graphics and animation, and sheer fun that drew in grizzled campaigners as well as green novices. Not surprisingly, there seems to be a rush now towards kindlier, gentler wargames.[20]
Bruce Geryk of GameSpot argued that Panzer General 'almost single-handedly resuscitated computer wargaming as a viable genre'.[21]
Direct sequels[edit]
Panzer General was the first game in the Five-Star Series, which grew in the years after its release. It was followed by Allied General (Panzer General II in Germany), which allows play from the Allied point of view and features four new campaigns. Other sequels include Fantasy General, Pacific General and Star General. Its mainline sequel, Panzer General II (titled Panzer General 3D in Germany), upgraded the interface to use an overlay of photorealistic terrain, and to display different unit facings, resulting in an improved appearance. In the April 2000 issue of PC Gamer, it was voted the 44th best computer game of all time.
The series continued with People's General, an upgraded version of Panzer General II based on a World War III scenario between China and the UN. Panzer General also provided a Play by Email (PBEM) system. Panzer General 3D Assault arrived in 1999, with fully 3D graphics. Panzer General III: Scorched Earth was released in 2000, with better graphics and a redesigned interface.
See also[edit]
References[edit]
- ^ abcFullerton, Tracy (2014). Game Design Workshop, 3rd Edition: A Playcentric Approach to Creating Innovative Games. A K Peters. p. 477.
- ^ abEmrich, Alan (September 1994). 'Rock 'n Roll Panzer Pushing'. Computer Gaming World (122): 97–99.
- ^ abRitchie, Craig (November 2007). 'Developer Lookback; Strategic Simulations Inc (Part 2 of 2)'. Retro Gamer (43): 82–87.
- ^Trotter, William R. (November 1995). 'The Desktop General; Equal Time for Allied Generals!'. PC Gamer US. 2 (11): 186.
- ^Coleman, Terry (August 1996). 'No Joystick Required'. Computer Gaming World (145): 179, 180.
- ^MacDonald, T. Liam (September 23, 1997). 'Panzer General II Preview'. GameSpot. Archived from the original on April 18, 2001.
- ^Trotter, William R. (February 1995). 'Reviews; Panzer General'. PC Gamer US. 2 (2): 100, 101.
- ^Terry Lee Coleman (January 1995). 'Computer Gaming World - Issue 126'(PDF) (126): 222. Retrieved August 5, 2015.
SSI'S PANZER GENERAL Blitzes Through Wargame Boundaries
Cite journal requires|journal=
(help) - ^ abStaff (May 1995). 'The Computer Gaming World 1995 Premier Awards'. Computer Gaming World (130): 35, 36, 38, 40, 42, 44.
- ^Staff (March 1995). 'The First Annual PC Gamer Awards'. PC Gamer. 2 (3): 44, 45, 47, 48, 51.
- ^'Top 100 Games of All Time'. Next Generation. No. 21. Imagine Media. September 1996. pp. 51–52.
- ^Staff (November 1996). '150 Best (and 50 Worst) Games of All Time'. Computer Gaming World (148): 63–65, 68, 72, 74, 76, 78, 80, 84, 88, 90, 94, 98.
- ^'The 15 Best Ways To Die In Computer Gaming'. Computer Gaming World. November 1996. p. 107. Retrieved 25 March 2016.
- ^Coleman, Terry (November 1996). 'Command Decisions'. Computer Gaming World (148): 277, 280.
- ^'1995 list of winners'. Academy of Adventure Gaming Arts and Design. Archived from the original on 2009-05-04. Retrieved 2014-01-14.
- ^ ab'Review Crew: Panzer General'. Electronic Gaming Monthly. Ziff Davis (75): 36. October 1995.
- ^ ab'Panzer General'. Next Generation. Imagine Media (11): 174–5. November 1995.
- ^ ab'Every PlayStation Game Played, Reviewed, and Rated'. Next Generation. No. 25. Imagine Media. January 1997. p. 59.
- ^'Panzer General'. GamePro. No. 87. IDG. December 1995. p. 108.
- ^Mayer, Robert (March 29, 1996). 'Battleground: Ardennes'. Computer Games Strategy Plus. Archived from the original on April 28, 2005. Retrieved April 29, 2020.
- ^https://web.archive.org/web/20011203095149/http://gamespot.com/gamespot/features/pc/history_spaceempire/p3_05.html
External links[edit]
- Panzer General at MobyGames
- Pepa's Panzer General center - fansite